Shade Reverberates
A short post in response to a short work: Andrew Plotkin’s Shade. This work begins in an apartment on the eve of a trip. As the player completes tasks in […]
from the marble index
A short post in response to a short work: Andrew Plotkin’s Shade. This work begins in an apartment on the eve of a trip. As the player completes tasks in […]
Continuing my quest to delve deeper into interactive fiction, I’ve played through another three Infocom games: Plundered Hearts by Amy Briggs, Nord and Bert Couldn’t Make Head or Tail of […]
I took a detour from the Infocom classics to engage with an IF classic of another stripe: Photopia (1998) by Adam Cadre. I’ve been following along with Aaron Reed’s absolutely […]
I continued my initiation into the IF wing of the e-lit estate by playing Wishbringer (1985) by Brian Moriarty. As a conscious attempt by Infocom to create an introductory-level game, […]
I have only just recently started to engage with interactive fiction works.1 I grew up playing video games of all kinds (starting with the Sega Genesis!) and I have been […]