Building interiority through choices
I played Noblesse Oblige by Harris Powell-Smith a while back. It’s a really cool game in the Crème de la Crème universe, which I’ve written about before — I’m a […]
from the marble index
I played Noblesse Oblige by Harris Powell-Smith a while back. It’s a really cool game in the Crème de la Crème universe, which I’ve written about before — I’m a […]
I recently played A Crown of Sorcery and Steel by Josh Labelle, a Choice of Games title that follows up on Labelle’s excellent 2020 game Tavern Crawler. Both games are […]
Earlier this summer, I finished Mask of the Plague Doctor, a multiple-choice narrative game by Peter Parrish, published by Choice of Games. The game world is enthralling — a sort […]
I’ve been back at work now for almost a full semester, the spring term wrapping up in just a few weeks. After quite a rough start in which my kids’ […]
In the last month or so, I’ve taken some initial steps on a new set of research questions: how do libraries develop, preserve, and provide access to collections of electronic […]