Voluptuous Repetition
I read DH Lawrence’s Women in Love recently, and it got me thinking about repetition — in descriptive language and in some implications for game play. Throughout the book, I […]
from the marble index
I read DH Lawrence’s Women in Love recently, and it got me thinking about repetition — in descriptive language and in some implications for game play. Throughout the book, I […]
I took a detour from the Infocom classics to engage with an IF classic of another stripe: Photopia (1998) by Adam Cadre. I’ve been following along with Aaron Reed’s absolutely […]
I continued my initiation into the IF wing of the e-lit estate by playing Wishbringer (1985) by Brian Moriarty. As a conscious attempt by Infocom to create an introductory-level game, […]
I have only just recently started to engage with interactive fiction works.1 I grew up playing video games of all kinds (starting with the Sega Genesis!) and I have been […]
I played Crème de la Crème (CdlC) by Hannah Powell-Smith back in December, and now that I’m rebooting my blog, I wanted to work through some notes that I took […]