Building interiority through choices
I played Noblesse Oblige by Harris Powell-Smith a while back. It’s a really cool game in the Crème de la Crème universe, which I’ve written about before — I’m a […]
from the marble index
I played Noblesse Oblige by Harris Powell-Smith a while back. It’s a really cool game in the Crème de la Crème universe, which I’ve written about before — I’m a […]
I recently played A Crown of Sorcery and Steel by Josh Labelle, a Choice of Games title that follows up on Labelle’s excellent 2020 game Tavern Crawler. Both games are […]
I read a lot of comics this past year….a few hundred issues for a quick estimate. I started getting back into comics in the summer and fall of 2021, during […]
I started my read-through of the Eastgate back catalog with We Descend: Archives Pertaining to Egderus Scriptor, Volume 1 by Bill Bly, originally released in 1997 on floppy disk for […]
Earlier this summer, I finished Mask of the Plague Doctor, a multiple-choice narrative game by Peter Parrish, published by Choice of Games. The game world is enthralling — a sort […]
As I mentioned in a previous post, I’m currently researching how libraries have collected and circulated literary software titles published by Eastgate. I’m still sorting through the results of the […]
A lot of early hypertext discourse was concerned about people getting lost. Early developers and promoters of hypertext systems, especially in the pre-web period, were worried that newcomers would have […]
I’ve been back at work now for almost a full semester, the spring term wrapping up in just a few weeks. After quite a rough start in which my kids’ […]
A short post in response to a short work: Andrew Plotkin’s Shade. This work begins in an apartment on the eve of a trip. As the player completes tasks in […]
I’m finding myself with limited time and attention stretched thin — my wife and I are at home on parental leave with our two-year-old daughter and two-month-old son, both children […]