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Links Perpetual Links

September 27, 2021
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I’m finding myself with limited time and attention stretched thin — my wife and I are at home on parental leave with our two-year-old daughter and two-month-old son, both children […]

Documents in Orbit of IF Works

September 7, 2021
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Continuing my quest to delve deeper into interactive fiction, I’ve played through another three Infocom games: Plundered Hearts by Amy Briggs, Nord and Bert Couldn’t Make Head or Tail of […]

Voluptuous Repetition

August 29, 2021
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I read DH Lawrence’s Women in Love recently, and it got me thinking about repetition — in descriptive language and in some implications for game play. Throughout the book, I […]

Photopia’s Stars and Aaron Reed’s Newsletter

August 14, 2021
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I took a detour from the Infocom classics to engage with an IF classic of another stripe: Photopia (1998) by Adam Cadre. I’ve been following along with Aaron Reed’s absolutely […]

Variability-Bringer

August 11, 2021
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I continued my initiation into the IF wing of the e-lit estate by playing Wishbringer (1985) by Brian Moriarty. As a conscious attempt by Infocom to create an introductory-level game, […]

Voyaging into Interactive Fiction

August 3, 2021
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I have only just recently started to engage with interactive fiction works.1 I grew up playing video games of all kinds (starting with the Sega Genesis!) and I have been […]

Research questions, defining digital curation, and thoughts on Crème de la Crème

July 22, 2021
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I played Crème de la Crème (CdlC) by Hannah Powell-Smith back in December, and now that I’m rebooting my blog, I wanted to work through some notes that I took […]

an itinerant voys begins

July 16, 2021
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After waffling back and forth, I decided to revamp my blog using WordPress. I very much liked the previous setup for my blog, which was just a list of hand-coded […]

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